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3D Text Effects - Quick How-Tos

  • How To – Create a 3D font asset
  • How To – Add a text element to your scene
  • How To – Assign text from script
  • How To – Set the default animations of a text element
  • How To – Use a 3D text animation prefab in a scene
  • How To – Animate the parent gameobject
  • How To – Create a simple sequenced animation
  • How To – Make a word based animation
  • How To – Instantly animate all text letters
  • How To – Create a multiple step animation
  • How To – Recreate the “Victory” animation
  • How To – Make your own animation scripts
  • How To – Create your own base animation
  • How To – Add random animations to text letters
  • How To – Handle user touch/click
  • How To – Handle Keyboard Input
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  3. 3D Text Effects – Quick How-Tos
  4. How To – Create a 3D font asset

How To – Create a 3D font asset

1. Right click the project view and select Create / 3D Font:

2. Drag a unity font object into the 3D font inspector:

3.Select a glyph set and parameters (Learn more):

4.Click the “Generate Font Meshes” button:

5. You should be able to see results in the “Letter Meshes” array:

The font is now ready to use!

Updated on March 2, 2020

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How To - Add a text element to your scene →
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