to learn more about creating 3d font styles. see this page
The offset element is the most basic element in 3D Text Suite. It basically creates a simple letter mesh with offset and bevel.


The settings of “Offset element”

- Prefab – the base prefab for the offset element, all letter will be created with the specified prefab. Leave blank for default
- Translation – the translation of the element within the letter. You can use this to position the element relative to other elements
- Faces – use this to mask some parts of the mesh. For example , you can exclude the backface,sides or front face of the mesh.
- Face/Side/Bevel Material – Sets the material for the Faces , sides and bevel parts of the mesh
- Face Uv Wrapping –
- Uniform – the same for all letters. Maps the material as a (0,0) to (1,1) square
- Stretch – stretches the material according to the letter size.
- Side Uv Wrapping – choose if you want to wrap sides along the u or v of the material.
- Shape Offset – this is the base offset of the mesh. The larger this value is , the wider the letter and contour are.
- Bevel – the bevel amount for this element
- Z Size – the z size (or extrusion amount) for this element.
Example of Large offset And z Size:

Example of a low offset and z Size:
