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Offset Element

to learn more about creating 3d font styles. see this page

The offset element is the most basic element in 3D Text Suite. It basically creates a simple letter mesh with offset and bevel.

The settings of “Offset element”

  1. Prefab – the base prefab for the offset element, all letter will be created with the specified prefab. Leave blank for default
  2. Translation – the translation of the element within the letter. You can use this to position the element relative to other elements
  3. Faces – use this to mask some parts of the mesh. For example , you can exclude the backface,sides or front face of the mesh.
  4. Face/Side/Bevel Material – Sets the material for the Faces , sides and bevel parts of the mesh
  5. Face Uv Wrapping –
    • Uniform – the same for all letters. Maps the material as a (0,0) to (1,1) square
    • Stretch – stretches the material according to the letter size.
  6. Side Uv Wrapping – choose if you want to wrap sides along the u or v of the material.
  7. Shape Offset – this is the base offset of the mesh. The larger this value is , the wider the letter and contour are.
  8. Bevel – the bevel amount for this element
  9. Z Size – the z size (or extrusion amount) for this element.

Example of Large offset And z Size:

Example of a low offset and z Size:

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