The resulting scene and script from this tutorial can be found at Assets\Chart and Graph\Demos\Tutorials\Radar
Go to Tools->Charts->Radar and select the type of radar chart you would like to create. A new chart object should appear in the scene ( if a canvas chart is selected it should appear under a canvas).
![](http://bitsplash.io/wp-content/uploads/2019/04/image-46.png)
Select the radar object and view it in the inspector. Notice the data section of the radar chart inspector.
![](http://bitsplash.io/wp-content/uploads/2019/04/image-47-1024x416.png)
Expand both Categories and groups. You can add groups and categories by typing a name and clicking the add button. You can remove and rename groups and categories by clicking the “…” button near each one. For the sake of demonstration , We will assume you have created the category “Player 1” and the groups A,B,C,K,J,P . After creating the categories and group the data section should look like the image above.
In the radar , the groups make the edges of the axis and the categories make the data parts on the axis. So the configuration in the image above will result in a radar chart looking like this :
![](http://bitsplash.io/wp-content/uploads/2019/04/image-48-1024x727.png)
You can edit the category values manually by click Edit Values:
![](http://bitsplash.io/wp-content/uploads/2019/04/image-49-1024x668.png)
To update the radar chart from your script , create a new monobehaviour named RadarChartFeed and add the following code to it :
void Start ()
{
var radar = GetComponent<RadarChart>();
if (radar != null)
{
radar.DataSource.SetValue("Player 1", "A", 10);
}
}
NOTICE: calling SetValue must be done with your own group and category names. Notice spaces and case letters
Add a RadarChartFeed component to the radar chart object and click play.